﻿using YooAssetsSystem.Fsm;

namespace YooAssetsSystem.Patch
{
    /// <summary>
    /// 更新完成 6
    /// </summary>
    public class PatchDoneNode : BasePatchNode
    {
        public override void OnEnter()
        {
            Owner.Event.PatchDoneEvent?.Invoke("进入游戏");
        }

        public override void OnExit()
        {
            base.OnExit();
        }
    }
}